top of page
render.jpg

An interactive phisical aim'n'shoot game for Cato Networks @ RSA Conference

CATO RSA

render.jpg

An Interactive fun experience using a Hokuyo LiDAR to create a physics-based throw ball game where you knok out some old school network appliacnce. Exacly what CATO Networks aim to replace.

The Idea

Together with  Ran Nimri @ CATO Networks wwas fun to create a game that answers exactly what they aim to do. The creative behind the game was "If it's not a platform, shred it!"

​

CATO Networks is a SASE platform that when applied it makes all these old network appliances obsulite! So we used a LiDAR sensor to detect where people through the ball and activate the physicas engine to respond!

​

Below is the actual captured gameplay!

CREDITS

We had the two lobbies scanned so we can work on placing the art work and understanding size and space. It also helped a lot with measurements.

Client: CATO networks

Creative: Ran Nimri​​

bottom of page